Version: 2022.3
言語: 日本語
public void OnInspectorGUI ();

説明

カスタムインスペクターを作成するためにこの関数を実装します

Inside this function you can add your own custom IMGUI based GUI for the inspector of a specific object class.

Note: This function has to be overridden in order to work.

See Also: Editor.DrawDefaultInspector.

The example below shows how a custom label can be created by using override:

using UnityEngine;
using System.Collections;
using UnityEditor;

// Creates a custom Label on the inspector for all the scripts named ScriptName // Make sure you have a ScriptName script in your // project, else this will not work. [CustomEditor(typeof(ScriptName))] public class TestOnInspector : Editor { public override void OnInspectorGUI() { GUILayout.Label ("This is a Label in a Custom Editor"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961