| buildTarget | The build target to set the override for. | 
| value | Set the value to trueif you want settings for thebuildTargetto override the default settings. | 
Enable this to override the default shader variant chunk settings.
        If you set SetOverrideShaderChunkSettingsForPlatform to true for a build target, you can do the following:
        
          Use PlayerSettings.SetShaderChunkCountForPlatform to override PlayerSettings.SetDefaultShaderChunkCount.
          Use PlayerSettings.SetShaderChunkSizeInMBForPlatform to override PlayerSettings.SetDefaultShaderChunkSizeInMB.
        
        See Also: PlayerSettings.GetOverrideShaderChunkSettingsForPlatform.