Version: 2022.3
言語: 日本語
public static Texture defaultTexture ;

説明

The surface texture of the default reflection probe that captures the environment contribution. Read only.

Unity maps this texture onto the surface of the default reflection probe. The SkyManager automatically generates the default reflection probe to capture environment lighting.

To disable the environment contribution in the lighting result for a scene or GameObject that does not have manually created light maps and Light Probes, disable the default Reflection Probe and the Ambient Probe. For more information, see Disabling the SkyManager.

See Also: ReflectionProbe.texture.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961