Version: 2022.3
言語: 日本語

ManagedDebugger

class in UnityEditor.Scripting

マニュアルに切り替える

説明

Representation of managed debugger in UnityEditor.

Static 変数

isAttachedReturns true if there is a managed debugger attached to the UnityEditor, or false if there is not.
isEnabledReturns true if managed debugger is enabled, or false if it is not.

Static 関数

DisconnectDisconnects the managed debugger attached to the UnityEditor.

Events

debuggerAttachedThis event triggers whenever managed debugger is attached or detached.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961