Version: 2022.3
言語: 日本語

TextureImporter.IsDefaultPlatformTextureFormatValid

マニュアルに切り替える
public static bool IsDefaultPlatformTextureFormatValid (TextureImporterType textureType, TextureImporterFormat currentFormat);

パラメーター

currentFormat The TextureImporterType that the importer uses.
textureType The TextureImporterFormat to validate.

戻り値

bool Returns true if TextureImporterFormat is valid and can be set. Returns false otherwise.

説明

Validates TextureImporterFormat based on the type of the current format (TextureImporterType) and the default platform.

This method depends on the platforms that are available in the current Unity installation. Because some platforms do not support all formats, these formats cannot be used with the Default Settings. Use this method to check that a format is valid and can be set.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961