Version: 2017.1
public AnimationState this[string] ;

설명

Returns the animation state named name.

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Get the walk animation state and set its speed anim["walk"].speed = 2.0f;

// Get the run animation state and set its weight anim["run"].weight = 0.5f; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961