Version: 2017.1

NetworkViewID

struct in UnityEngine

매뉴얼로 전환

설명

The NetworkViewID is a unique identifier for a network view instance in a multiplayer game.

It is imporatant that this is a unique number accross all clients and that they can generate these numbers themselves, or else network synchronization will break.

정적 변수

unassignedRepresents an invalid network view ID.

변수

isMineTrue if instantiated by me.
ownerThe NetworkPlayer who owns the NetworkView. Could be the server.

Public 함수

ToStringReturns a formatted string with details on this NetworkViewID.

연산자

operator !=Returns true if two NetworkViewIDs are not identical.
operator ==Returns true if two NetworkViewIDs are identical.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961