_id | ID for the surface in question. |
_outputMesh | MeshFilter to write Mesh data to. |
_outputAnchor | WorldAnchor receiving the anchor point for the surface. |
_outputCollider | MeshCollider to write baked physics data to (optional). |
_trianglesPerCubicMeter | Requested resolution for the computed Mesh. Actual resolution may be less than this value. |
_bakeCollider | Set to true if collider baking is/has been requested. |
Constructor for conveniently filling out a SurfaceData struct.