ModelImporter.CreateDefaultMaskForClip

매뉴얼로 전환
public void CreateDefaultMaskForClip (ModelImporterClipAnimation clip);

파라미터

clipClip to which the mask will be applied.

설명

Creates a mask that matches the model hierarchy, and applies it to the provided ModelImporterClipAnimation.

When writing an AssetPostprocessor, use this method with your created clips to apply a mask that matches the transform hierarchy in the ModelImporter.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961