public static float GetLeadTime (U playable);

파라미터

playableThe Playable used by this operation.

설명

Returns the Playable lead time in seconds.

PrepareData() is called when the lead time is greater than the Playable delay.

See Also: SetLeadTime, SetDelay.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961