public static bool MarkSceneDirty (SceneManagement.Scene scene);

파라미터

sceneThe Scene to be marked as modified.

반환

bool Whether the Scene was successfully marked as dirty.

설명

Mark the specified Scene as modified.

This function marks the specified Scene in the Editor as modified (having unsaved changes).

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961