Utils.CreatePrimitive

매뉴얼로 전환
public static GameObject CreatePrimitive (PrimitiveType type);

파라미터

typeThe primitive type of the required GameObject.

반환

GameObject A GameObject with primitive mesh renderer and collider.

설명

Creates a GameObject with a primitive mesh renderer.

This is analogous to GameObject.CreatePrimitive, but creates a primitive mesh renderer with a fast shader instead of the default built-in shader, optimized for testing performance. It returns a GameObject with primitive mesh renderer and collider.

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