public static float GetAreaCost (int areaIndex);

파라미터

areaIndexIndex of the area to get.

설명

Gets the cost for path finding over geometry of the area type.

The value applies to all agents unless you the value has been customized per agent by calling NavMeshAgent.SetAreaCost.

You can use NavMesh.GetAreaFromName to find the area index based on the name of the NavMesh area type.

See Also: Areas and Costs to learn how to use different Area types.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961