FormatUsage

enumeration

매뉴얼로 전환

설명

Use this format usages to figure out the capabilities of specific GraphicsFormat

Each graphics card may not support all usages across formats. Use SystemInfo.IsFormatSupported to check which usages the graphics card supports.

See Also: Texture2D, texture assets.

변수

SampleTo create and sample textures.
LinearTo sample textures with a linear filter
RenderTo create and render to a rendertexture.
BlendTo blend on a rendertexture.
LoadStoreTo perform resource load and store on a texture
MSAA2xTo create and render to a MSAA 2X rendertexture.
MSAA4xTo create and render to a MSAA 4X rendertexture.
MSAA8xTo create and render to a MSAA 8X rendertexture.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961