MovementType

enumeration

매뉴얼로 전환

설명

A setting for which behavior to use when content moves beyond the confines of its container.

using UnityEngine;
using System.Collections;
using UnityEngine.UI;  // Required when Using UI elements.

public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public Scrollbar newScrollBar;

//Called when a button is pressed public void Example(int option) { if (option == 0) { myScrollRect.movementType = ScrollRect.MovementType.Clamped; } else if (option == 1) { myScrollRect.movementType = ScrollRect.MovementType.Elastic; } else if (option == 2) { myScrollRect.movementType = ScrollRect.MovementType.Unrestricted; } } }

변수

UnrestrictedUnrestricted movement. The content can move forever.
ElasticElastic movement. The content is allowed to temporarily move beyond the container, but is pulled back elastically.
ClampedClamped movement. The content can not be moved beyond its container.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961