public void SetTarget (AvatarTarget targetIndex, float targetNormalizedTime);

파라미터

targetIndexThe avatar body part that is queried.
targetNormalizedTimeThe current state Time that is queried.

설명

Sets an AvatarTarget and a targetNormalizedTime for the current state.

Once the frame is evaluated, use Animator.targetPosition and Animator.targetRotation to query the position and rotation.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961