public void LookAtDirect (Vector3 pos, Quaternion rot);
public void LookAtDirect (Vector3 pos, Quaternion rot, float newSize);

파라미터

pointThe position in world space to frame.
directionThe direction from which the Scene view should view the point.
newSizeThe amount of camera zoom. Sets size.

설명

LookAt without animating the scene movement.

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