public void StartRecording (int frameCount);

파라미터

frameCountThe number of frames (updates) that will be recorded. If frameCount is 0, the recording will continue until the user calls StopRecording. The maximum value for frameCount is 10000.

설명

Sets the animator in recording mode, and allocates a circular buffer of size frameCount.

After this call, the recorder starts collecting up to frameCount frames in the buffer. Note it is not possible to start playback until a call to StopRecording is made. See Also: StopRecording, recorderStartTime, recorderStopTime, StartPlayback, StopPlayback, playbackTime.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961