EditorGUI.MultiPropertyField

매뉴얼로 전환
public static void MultiPropertyField (Rect position, GUIContent[] subLabels, SerializedProperty valuesIterator, GUIContent label);
public static void MultiPropertyField (Rect position, GUIContent[] subLabels, SerializedProperty valuesIterator);

파라미터

positionRectangle on the screen to use for the multi-property field.
valuesIteratorThe SerializedProperty of the first property to make a control for.
labelOptional label to use. If not specified the label of the property itself is used. Use GUIContent.none to not display a label at all.
subLabelsArray with small labels to show in front of each float field. There is room for one letter per field only.

설명

Makes a multi-control with several property fields in the same line.

The array of labels determine how many properties are shown. No more than 4 properties should be used. The displayed SerializedProperties must be consecutive. The one provided in the valuesIterator argument should be the first of them.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961