public static int AddInput (U playable, V sourcePlayable, int sourceOutputIndex, float weight);

파라미터

playableThe Playable used by this operation.
sourcePlayableThe Playable to connect to.
sourceOutputIndexThe output port of the Playable.
weightThe weight of the created input port.

반환

int The index of the newly created input port.

설명

Create a new input port and connect it to the output port of the given Playable.

If several inputs are needed, it is better to use SetInputCount and ConnectInput.
This method is a mere helper on top of PlayableGraph.Connect.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961