Version: 2020.3
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetInts

매뉴얼로 전환
public void SetInts (string name, params int[] values);
public void SetInts (int nameID, params int[] values);

파라미터

name The name of the property being set.
nameID The ID of the property as given by Shader.PropertyToID.
values The int array to set.

설명

Sets the values for a int array uniform.

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