Version: 2020.3

BuiltinShaderType

enumeration

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설명

Built-in shader types used by GraphicsSettings.

변수

DeferredShadingShader used for deferred shading calculations.
DeferredReflectionsShader used for deferred reflection probes.
LegacyDeferredLightingShader used for legacy deferred lighting calculations.
ScreenSpaceShadowsShader used for screen-space cascaded shadows.
DepthNormalsShader used for depth and normals texture when enabled on a Camera.
MotionVectorsShader used for Motion Vectors when enabled on a Camera.
LightHaloDefault shader used for light halos.
LensFlareDefault shader used for lens flares.
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