GraphicsBufferConstructor

매뉴얼로 전환
public GraphicsBuffer (GraphicsBuffer.Target target, int count, int stride);

파라미터

targetSelect whether this buffer can be used as a vertex or index buffer.
countNumber of elements in the buffer.
strideSize of one element in the buffer. For index buffers, this must be either 2 or 4 bytes.

설명

Create a Graphics Buffer.

Use Release to release the buffer when no longer needed.

See Also: Graphics.DrawProcedural.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961