public void ConfigureClear (Color clearColor, float clearDepth, uint clearStencil);

파라미터

clearColColor clear value. Ignored on depth/stencil attachments.
clearDepDepth clear value. Ignored on color surfaces.
clearStencStencil clear value. Ignored on color or depth-only surfaces.

설명

When the RenderPass starts, clear this attachment into the color or depth/stencil values given (depending on the format of this attachment). Changes loadAction to RenderBufferLoadAction.Clear.

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