Version: 2020.2
언어: 한국어

Collider2D.OnTriggerExit2D(Collider2D)

매뉴얼로 전환

파라미터

other The other Collider2D involved in this collision.

설명

Sent when another object leaves a trigger collider attached to this object (2D physics only).

Further information about the other collider is reported in the Collider2D parameter passed during the call.

Notes: Trigger events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

See Also: Collider2D class, OnTriggerEnter2D, OnTriggerStay2D.

using UnityEngine;

public class Example : MonoBehaviour { bool characterInQuicksand;

void OnTriggerExit2D(Collider2D other) { characterInQuicksand = false; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961