Version: 2020.2
언어: 한국어

Procedural<T0>

struct in UnityEngine.Rendering.VirtualTexturing

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설명

Handle for a (CPU or GPU) TextureStackRequest.

Public 함수

CompleteRequestComplete the request with a given status.
GetRequestParametersFetch the actual (CPU or GPU) request associated with this handle.

정적 함수

CompleteRequestsComplete a number of requests with a given status.
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