Version: 2020.2
언어: 한국어

TerrainData.HolesTextureName

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public static string HolesTextureName ;

설명

The name for the Terrain holes Texture.

Use this name when you call CopyActiveRenderTextureToTexture, DirtyTextureRegion, SyncTexture, or TerrainCallbacks.onTextureChanged to identify the Terrain holes Texture.

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