Version: 2020.2
언어: 한국어

ColliderType

enumeration

매뉴얼로 전환

설명

Enum for determining what collider shape is generated for this Tile by the TilemapCollider2D.

변수

NoneNo collider shape is generated for the Tile by the TilemapCollider2D.
SpriteThe Sprite outline is used as the collider shape for the Tile by the TilemapCollider2D.
GridThe grid layout boundary outline is used as the collider shape for the Tile by the TilemapCollider2D.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961