Version: 2020.2
언어: 한국어
public static T GetPooled (UIElements.IEventHandler target, UIElements.IEventHandler relatedTarget, int pointerId);

파라미터

target For PointerCapture and MouseCapture events, the element that captures the pointer. For PointerCaptureOut and MouseCaptureOut events, the element that releases the pointer.
relatedTarget For PointerCaptureEvent and MouseCaptureEvent, returns the element that loses the pointer capture, if any. For PointerCaptureOutEvent and MouseCaptureOutEvent, returns the element that captures the pointer.
pointerId The pointer that is captured or released.

반환

T An initialized event.

설명

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use `Dispose()` to release them.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961