Version: 2020.3
언어: 한국어

Component.TryGetComponent

매뉴얼로 전환
public bool TryGetComponent (Type type, out Component component);
public bool TryGetComponent (out T component);

파라미터

type The type of the component to retrieve.
component The output argument that will contain the component or null.

반환

bool Returns true if the component is found, false otherwise.

설명

Gets the component of the specified type, if it exists.

TryGetComponent will attempt to retrieve the component of the given type. The notable difference compared to GameObject.GetComponent is that this method does not allocate in the Editor when the requested component does not exist.

using UnityEngine;

public class TryGetComponentExample : MonoBehaviour { void Start() { if (TryGetComponent(out HingeJoint hinge)) { hinge.useSpring = false; } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961