Version: 2021.1
언어: 한국어
public Transform GetChild (int index);

파라미터

index Index of the child transform to return. Must be smaller than Transform.childCount.

반환

Transform Transform child by index.

설명

Returns a transform child by index.

If the transform has no child, or the index argument has a value greater than the number of children then an error will be generated. In this case "Transform child out of bounds" error will be given. The number of children can be provided by childCount.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Transform meeple; public GameObject grandChild;

public void Example() { //Assigns the transform of the first child of the Game Object this script is attached to. meeple = this.gameObject.transform.GetChild(0);

//Assigns the first child of the first child of the Game Object this script is attached to. grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961