Version: 2021.2
언어: 한국어

Animator.GetBoneTransform

매뉴얼로 전환
public Transform GetBoneTransform (HumanBodyBones humanBoneId);

파라미터

humanBoneId The human bone that is queried, see enum HumanBodyBones for a list of possible values.

설명

Returns Transform mapped to this human bone id. Returns null if the animator is disabled, if it does not have a human description, or if the bone id is invalid.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961