Version: 2021.2
언어: 한국어

IPostBuildPlayerScriptDLLs.OnPostBuildPlayerScriptDLLs

매뉴얼로 전환
public void OnPostBuildPlayerScriptDLLs (Build.Reporting.BuildReport report);

파라미터

report A report containing information about the build, such as its target platform and output path.

설명

Implement this interface to receive a callback just after the player scripts have been compiled.

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPostBuildPlayerScriptDLLs { public int callbackOrder { get { return 0; } } public void OnPostBuildPlayerScriptDLLs(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPostBuildPlayerScriptDLLs for target " + report.summary.platform + " at path " + report.summary.outputPath); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961