Version: 2021.2
언어: 한국어

Collider2D.OnCollisionEnter2D(Collision2D)

매뉴얼로 전환

파라미터

other The Collision2D data associated with this collision.

설명

Sent when an incoming collider makes contact with this object's collider (2D physics only).

Further information about the collision is reported in the Collision 2D parameter passed during the call.

Notes: Collision events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions.

See Also: Collision2D class, OnCollisionExit2D, OnCollisionStay2D.

using UnityEngine;

public class Example : MonoBehaviour { void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag == "Enemy") { collision.gameObject.SendMessage("ApplyDamage", 10); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961