Version: 2021.2
언어: 한국어

Editor.CreateCachedEditorWithContext

매뉴얼로 전환
public static void CreateCachedEditorWithContext (Object targetObject, Object context, Type editorType, ref Editor previousEditor);
public static void CreateCachedEditorWithContext (Object[] targetObjects, Object context, Type editorType, ref Editor previousEditor);

설명

Creates a cached editor using a context object.

This method is similar to CreateCachedEditor except that the SerializedObject is created with the context object passed as a parameter. This context object stores and retrieves the value for the ExposedReference types declared on the SerializedObject.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961