Version: 2021.2
언어: 한국어
public bool HasInteger (string name);
public bool HasInteger (int nameID);

파라미터

nameID The name ID of the property. Use Shader.PropertyToID to get this ID.
name The name of the property.

반환

bool Returns true if the ShaderLab file assigned to the Material has this property.

설명

Checks if the ShaderLab file assigned to the Material has an Integer property with the given name.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961