Version: 2021.2
언어: 한국어
public static int GetSafeCollisionEventSize (ParticleSystem ps);

설명

Safe array size for use with ParticleSystem.GetCollisionEvents.

This is guaranteed to be large enough to use with ParticleSystem.GetCollisionEvents for the current frame. GetCollisionEvents may return fewer elements for some GameObjects though.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961