Version: 2021.2
언어: 한국어

ParticleSystem.AllocateMeshIndexAttribute

매뉴얼로 전환
public void AllocateMeshIndexAttribute ();

설명

Ensures that the meshIndices particle attribute array is allocated.

This is important if you want to use this attribute in a job, such as IJobParticleSystem.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961