Version: 2021.2
언어: 한국어

GraphicsDeviceType

enumeration

매뉴얼로 전환

설명

Graphics device API type.

Many different low-level graphics APIs can be used by Unity. If for some reason you need to know whether Direct3D 9 or 11 is being used, or OpenGL ES 2 or 3, you can use SystemInfo.graphicsDeviceType to check for that.

See Also: SystemInfo.graphicsDeviceType.

변수

Direct3D11Direct3D 11 graphics API.
NullNo graphics API.
OpenGLES2OpenGL ES 2.0 graphics API. (deprecated on iOS and tvOS)
OpenGLES3OpenGL ES 3.0 graphics API. (deprecated on iOS and tvOS)
PlayStation4PlayStation 4 graphics API.
XboxOneXbox One graphics API using Direct3D 11.
MetaliOS Metal graphics API.
OpenGLCoreOpenGL (Core profile - GL3 or later) graphics API.
Direct3D12Direct3D 12 graphics API.
VulkanVulkan (EXPERIMENTAL).
SwitchNintendo Switch graphics API.
XboxOneD3D12Xbox One graphics API using Direct3D 12.
GameCoreXboxOneGame Core Xbox One graphics API using Direct3D 12.
GameCoreXboxSeriesGame Core XboxSeries graphics API using Direct3D 12.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961