Version: 2021.3
언어: 한국어

ShaderKeywordType

enumeration

매뉴얼로 전환

설명

Type of a shader keyword, eg: built-in or user defined.

See Also: ShaderKeyword.

변수

NoneNo type is assigned.
BuiltinDefaultThe keyword is built-in the runtime and it is systematically reserved.
UserDefinedThe keyword is defined by the user.
PluginThe keyword is created by a shader compiler plugin.
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