Version: 2021.3
언어: 한국어

ShaderUtil.GetPassKeywords(Shader,Rendering.PassIdentifier)

매뉴얼로 전환

파라미터

s The shader the Pass belongs to.
passIdentifier The identifier of a Pass within the given shader.

반환

void Returns an array of LocalKeywords that are valid for the Pass you identify. If the PassIdentifier you use is invalid, this function returns an empty array and Unity displays an error in the Console window.

설명

Gets the local shader keywords that are valid for a Pass within a particular shader.

See Also: Pass.


파라미터

s The shader the Pass belongs to.
passIdentifier The identifier of a Pass within the given shader.
shaderType The shader stage of the given Pass.

반환

void Returns an array of LocalKeywords that are valid for the given shader stage of the Pass you identify. If the PassIdentifier you use is invalid, this function returns an empty array and Unity displays an error in the Console window. If the shader stage doesn't exist in the pass, this function returns an empty array.

설명

Gets the local shader keywords that are valid for a specified shader stage of a Pass within a particular shader.

See Also: Pass, ShaderType.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961