Version: 2021.3
언어: 한국어

설명

Use this enumeration to specify to Unity that it should execute the physics simulation manually when you call Physics2D.Simulate.

Executing the physics simulation in a script provides full control over when the simulation runs and the time over which it runs. Using this mode, you can emulate both SimulationMode2D.FixedUpdate and SimulationMode2D.Update along with any other custom time interval.

The stability and determinism of the simulation depends on when Unity executes the simulation. If the simulation runs each frame, then it is always synchronized, including contacts between Collider2Ds. This means that Rigidbody2D interpolation is not required.

See Also: Physics2D.simulationMode.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961