Version: 2021.3
언어: 한국어
public float SampleHeight (Vector3 worldPosition);

설명

Samples the height at the given position defined in world space, relative to the Terrain space.

This method automatically clamps the world position to the Terrain boundaries.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void LateUpdate() { Vector3 pos = transform.position; pos.y = Terrain.activeTerrain.SampleHeight(transform.position); transform.position = pos; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961