Version: 2022.1
언어: 한국어
public bool SetPath (AI.NavMeshPath path);

파라미터

path New path to follow.

반환

bool True if the path is succesfully assigned.

설명

Assign a new path to this agent.

If the path is succesfully assigned the agent will resume movement toward the new target. If the path cannot be assigned the path will be cleared (see ResetPath).

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961