Version: 2022.1
언어: 한국어

AnimationUtility.GetAnimatableBindings

매뉴얼로 전환
public static EditorCurveBinding[] GetAnimatableBindings (GameObject targetObject, GameObject root);

설명

Retrieves the animatable bindings for a specific GameObject.

Use this method to find which can be animated for a GameObject.

The root GameObject does not need to be an actual root, but it must be higher in the hierarchy than the target. The target and root may also be the same GameObject.

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