Version: 2022.1
언어: 한국어
public static bool GetFloatValue (GameObject root, EditorCurveBinding binding, out float data);

설명

Samples a curve on the GameObject you pass in and retrieves the current float value.

Use this method when recording keyframes.


Obsolete public static bool GetFloatValue (GameObject root, string relativePath, Type type, string propertyName, out float data);

설명

Samples a curve on the GameObject you pass in and retrieves the current float value.

Use this method when recording keyframes.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961