Version: 2022.1
언어: 한국어

AnimationUtility.SetAdditiveReferencePose

매뉴얼로 전환
public static void SetAdditiveReferencePose (AnimationClip clip, AnimationClip referenceClip, float time);

파라미터

clip The animation clip to use.
referenceClip The animation clip containing the reference pose.
time The time that when the reference pose occurs in referenceClip.

설명

Sets the additive reference pose from referenceClip at time for animation clip clip.

By default, an animation clip used in an additive layer uses the pose at time 0 as its reference pose. This is a big limitation as the reference pose need to be in the played clip.
This function allow you to change this behaviour and use a reference pose from any clip.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961