Version: 2022.1
언어: 한국어
public void SetGlobalBuffer (string name, ComputeBuffer value);
public void SetGlobalBuffer (int nameID, ComputeBuffer value);
public void SetGlobalBuffer (string name, GraphicsBuffer value);
public void SetGlobalBuffer (int nameID, GraphicsBuffer value);

파라미터

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.
value The buffer to set.

설명

Add a "set global shader buffer property" command.

When the command buffer will be executed, a global shader buffer property will be set at this point. The effect is as if Shader.SetGlobalBuffer was called.

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