Version: 2022.1
언어: 한국어

CommandBuffer.UnmarkLateLatchMatrix

매뉴얼로 전환
public void UnmarkLateLatchMatrix (Rendering.CameraLateLatchMatrixType matrixPropertyType);

파라미터

matrixPropertyType Camera matrix property type to be unmarked for late latching.

설명

Unmark a global shader property for late latching. After unmarking, the shader property will no longer be late latched. This function is intended for the Universal Render Pipeline (URP) to specify late latched shader properties.

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