Version: 2022.1
언어: 한국어

CullingResults.SetReflectionProbeIndexMap

매뉴얼로 전환
public void SetReflectionProbeIndexMap (NativeArray<int> lightIndexMap);

파라미터

lightIndexMap Array with reflection probe indices that map from VisibleReflectionProbe to internal per-object reflection probe lists.

설명

If a RenderPipeline sorts or otherwise modifies the VisibleReflectionProbe list, an index remap will be necessary to properly make use of per-object reflection probe lists.

If an element of the array is set to -1, the reflection probe corresponding to that element will be disabled. See Also:: CullingResults.GetReflectionProbeIndexMap, CullingResults.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961